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Discontrolled
{
"short": "Discontrolled is a cyberpunk action RPG where players fight for control in a dystopian megacity. Featuring deep customization and branching narratives, it offers a compelling experience for those seeking a story-rich adventure.",
"long": "## Introduction\n\n*Discontrolled* is a cyberpunk action role-playing game that plunges players into the neon-drenched, data-saturated world of Neo-Kyoto in 2077. The game centers around a struggle for control within a sprawling megacity, where corporations wield immense power and the lines between reality and virtuality blur. Players navigate this treacherous landscape as a customizable protagonist, engaging in intense combat, uncovering conspiracies, and making choices that shape the narrative and the fate of Neo-Kyoto. The core gameplay loop revolves around exploration, quest completion, character development, and strategic combat encounters, offering a deep and engaging experience for fans of the genre.\n\n\n## Development & Release\n\nDeveloped and published by Stellar Games, *Discontrolled* was released on January 14, 2026, for PC, PlayStation 5, and Xbox Series X/S. The game was directed by Kenji Tanaka, known for his work on the critically acclaimed *Ghostrunner* series. The soundtrack features a blend of electronic and orchestral scores composed by Ayumi Sato, who previously worked on the soundtrack for *Cyberpunk 2077*. The development process spanned four years, utilizing a proprietary game engine to achieve its visual fidelity and immersive environment. Stellar Games emphasized a commitment to player choice and narrative depth, aiming to create a dynamic and reactive world that responds to player actions.\n\n\n## Gameplay & Content\n\nPlayers embark on a journey through the sprawling districts of Neo-Kyoto, engaging in a variety of missions ranging from stealth infiltration to all-out firefights. The character customization system allows for extensive modifications, influencing both appearance and gameplay style. Players can choose from a range of skills and augmentations, tailoring their character to fit their preferred playstyle. The game features a branching narrative with multiple endings, where player choices have significant consequences. Players can expect approximately 35-40 hours to complete the main story, with additional hours dedicated to side quests and exploration, according to HowLongToBeat data. The game modes include a single-player campaign and a post-game mode that offers new challenges and content.\n\n\n## Critical Reception\n\n*Discontrolled* received generally positive reviews upon release, garnering an average score of 86 on Metacritic. Critics praised the game's immersive world, compelling narrative, and engaging combat system. IGN awarded the game a score of 9.0, stating that the game is a \"masterclass in cyberpunk world-building.\" GameSpot gave the game an 8.5, highlighting the deep customization options and impactful choices. Many reviewers lauded the game's visual fidelity and atmospheric soundtrack.
"
}
"short": "Discontrolled is a cyberpunk action RPG where players fight for control in a dystopian megacity. Featuring deep customization and branching narratives, it offers a compelling experience for those seeking a story-rich adventure.",
"long": "## Introduction\n\n*Discontrolled* is a cyberpunk action role-playing game that plunges players into the neon-drenched, data-saturated world of Neo-Kyoto in 2077. The game centers around a struggle for control within a sprawling megacity, where corporations wield immense power and the lines between reality and virtuality blur. Players navigate this treacherous landscape as a customizable protagonist, engaging in intense combat, uncovering conspiracies, and making choices that shape the narrative and the fate of Neo-Kyoto. The core gameplay loop revolves around exploration, quest completion, character development, and strategic combat encounters, offering a deep and engaging experience for fans of the genre.\n\n\n## Development & Release\n\nDeveloped and published by Stellar Games, *Discontrolled* was released on January 14, 2026, for PC, PlayStation 5, and Xbox Series X/S. The game was directed by Kenji Tanaka, known for his work on the critically acclaimed *Ghostrunner* series. The soundtrack features a blend of electronic and orchestral scores composed by Ayumi Sato, who previously worked on the soundtrack for *Cyberpunk 2077*. The development process spanned four years, utilizing a proprietary game engine to achieve its visual fidelity and immersive environment. Stellar Games emphasized a commitment to player choice and narrative depth, aiming to create a dynamic and reactive world that responds to player actions.\n\n\n## Gameplay & Content\n\nPlayers embark on a journey through the sprawling districts of Neo-Kyoto, engaging in a variety of missions ranging from stealth infiltration to all-out firefights. The character customization system allows for extensive modifications, influencing both appearance and gameplay style. Players can choose from a range of skills and augmentations, tailoring their character to fit their preferred playstyle. The game features a branching narrative with multiple endings, where player choices have significant consequences. Players can expect approximately 35-40 hours to complete the main story, with additional hours dedicated to side quests and exploration, according to HowLongToBeat data. The game modes include a single-player campaign and a post-game mode that offers new challenges and content.\n\n\n## Critical Reception\n\n*Discontrolled* received generally positive reviews upon release, garnering an average score of 86 on Metacritic. Critics praised the game's immersive world, compelling narrative, and engaging combat system. IGN awarded the game a score of 9.0, stating that the game is a \"masterclass in cyberpunk world-building.\" GameSpot gave the game an 8.5, highlighting the deep customization options and impactful choices. Many reviewers lauded the game's visual fidelity and atmospheric soundtrack.
"
}
Release
2026
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