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I am Setsuna
18 Feb 2016 PC Switch PS4 PS1 PS Vita Adventure RPG ESRB T

I am Setsuna

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I am Setsuna

{
"short": "I am Setsuna is a role-playing video game that tells a poignant story of sacrifice and hope. Developed by Tokyo RPG Factory and published by Square Enix, it offers a nostalgic JRPG experience with a focus on emotional narrative and a beautiful soundtrack.",
"long": "## Introduction\n\n*I am Setsuna* is a role-playing video game developed by Tokyo RPG Factory and published by Square Enix. The game immerses players in a world of fantasy and drama, centered around a poignant narrative of sacrifice and the enduring human spirit. Its core gameplay revolves around classic JRPG mechanics, featuring turn-based combat and exploration from a bird's-eye view, with an isometric perspective during battles. The game's unique appeal lies in its melancholic atmosphere, emotional storytelling, and a focus on character-driven experiences, making it a standout title within the genre.\n\n## Development & Release\n\n*I am Setsuna* was developed by Tokyo RPG Factory and published by Square Enix and Square Enix Limited. The game was first released on February 18, 2016, and was made available on multiple platforms, including PlayStation 4, PlayStation Vita, PC, and Nintendo Switch. The development team aimed to create a nostalgic experience reminiscent of classic JRPGs, focusing on a strong narrative and a memorable soundtrack. The game's score is a key element, setting the tone for the journey and enhancing the emotional impact of the story.\n\n## Gameplay & Content\n\nPlayers embark on a journey that begins with the island's tradition of sacrifice to appease a monstrous fiend. The player controls a party of characters, with the primary objective of escorting Setsuna to a distant land for the ritual. The gameplay features turn-based combat, where players select actions for their characters to defeat enemies. The game world is explored from a bird's-eye view, with dungeons and towns presented in an isometric style. The storyline delves into themes of sacrifice, loss, and hope. A completionist playthrough is estimated to take approximately 44.7 hours, offering a substantial experience for players. \n\n## Critical Reception\n\n*I am Setsuna* received generally positive reviews from critics. The game holds a Metacritic score of 75/100, and an OpenCritic tier of Strong. Critics praised the game's emotional narrative and its ability to evoke feelings in the player. Digitally Downloaded stated that the game provides a \"mournful look at humanity\" while also giving \"hope that there is good in people, even in the darkest of times.\" Multiplayer highlighted the impact of the soundtrack, noting the immediate impression it makes. Bit Cultures described it as \"the best RPG\" of that year, praising the story, soundtrack, battle system, and aesthetics.
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}
Developer Tokyo RPG Factory
Publisher Square Enix
Engine Unity
Playtime 1220h - 2682h+

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