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Untitled Goose Game
20 Sep 2019 PC Switch PS4 Xbox One PS3 macOS Adventure Indie

Untitled Goose Game

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Untitled Goose Game

{
"short": "Embrace your inner fowl in Untitled Goose Game, a charming stealth-puzzle sandbox where you play as a mischievous goose tasked with disrupting a quaint English village. With simple controls and hilarious objectives, it's a delightful, unique experience.",
"long": "## Introduction\n\n*Untitled Goose Game* is a 2019 indie puzzle stealth game developed by Australian studio House House and published by Panic Inc. Players assume the role of a particularly unpleasant goose set loose upon a peaceful English village. The core gameplay loop revolves around using the goose's unique abilities – honking, flapping, grabbing, and generally being a nuisance – to disrupt the lives of the villagers and complete a series of increasingly absurd objectives. What sets *Untitled Goose Game* apart is its delightful blend of stealth, puzzle-solving, and pure, unadulterated comedic chaos, all delivered through a charmingly minimalist aesthetic and a surprisingly engaging premise.\n\n## Development & Release\n\nDeveloped by the small independent studio House House, *Untitled Goose Game* was published by Panic Inc. The game's concept was reportedly inspired by a stock photograph of a goose. Key creative forces behind the game include composer Dan Golding, who crafted its distinctive reactive soundtrack using pieces by Claude Debussy. The game was initially released on September 20, 2019, for macOS, Nintendo Switch, and Windows. It later expanded to PlayStation 4 and Xbox One on December 17, 2019. A significant update introduced a two-player cooperative mode, allowing players to embody two "horrible geese" simultaneously.\n\n## Gameplay & Content\n\nThe primary gameplay loop in *Untitled Goose Game* involves navigating various environments within the village, observing the routines of its inhabitants, and devising ways to cause mischief and complete specific tasks. These tasks range from stealing items and causing distractions to orchestrating elaborate pranks. Players must utilize stealth to avoid detection by villagers, employing the goose's natural abilities to their advantage. The game features a single-player mode as well as a cooperative multiplayer mode where two players can control geese, doubling the potential for pandemonium. The world is a charming, sandbox-like village with distinct areas, each presenting new challenges and opportunities for honking mayhem. The game's playtime is generally short, offering a focused and memorable experience.\n\n## Critical Reception\n\n*Untitled Goose Game* was met with widespread critical acclaim. On OpenCritic, it holds a \"Strong\" tier rating. Reviewers lauded its unique premise, charming humor, and satisfying gameplay. The Guardian described it as: \n\n> \"Certainly not fowl, most definitely worth a gander, it’s a whimsical little game full of charm and joy and a wonderful experience for just about anyone.\"\n\nDigitally Downloaded praised its distinctive tone:\n\n> \"Enjoy it I do. So, so much. Untitled Goose Game is the most charmingly misanthropic game that has ever been created - and that's something I didn't even think was possible.\"\n\nRapid Reviews UK highlighted its unexpected popularity and deserved success:\n\n> \"It’s easy to see why this game has garnered the fandom that it has. From memes to coffee shops all over the place putting up “No Geese” signs (mimicking an act done in the game), this game is beyond popular. This game has even gone as far as to beat the new Link’s Awakening off the top spot of the digital charts in the USA! It’s a true underdog story, and all the success is truly deserved. Pick this game up, and you will not regret it, and remember, press Y to honk!\"\n\n## Legacy & Impact\n\n*Untitled Goose Game*'s impact has been significant, far exceeding initial expectations for an indie title. By the end of 2019, it had sold over a million copies, demonstrating remarkable commercial success. Its cultural impact is evident in its widespread meme generation and the adoption of in-game motifs into real-world phenomena, such as \"No Geese\" signs. The game received the prestigious British Academy Games Award for Family, among other accolades. Composer Dan Golding was also recognized with an ARIA award nomination for his work on the game's soundtrack. The game's success cemented its status as an indie darling and a testament to the power of simple, original concepts executed with flair."
}
Developer House House
Publisher Panic
Engine Unity
Playtime 181h - 370h+

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